Thursday, September 24, 2009

mtvU and Global Gaming League Announce National College Gaming Championship

Los Angeles, CA May 13, 2004 - "game and combine technology, when two major entertainment entities, mtvU, the network 24 hours to college and Global Gaming League today announced plans for the 2004 Video Sports College Challenge ( VS2C) to launch this fall. As two tournaments at the national university of the month, players from over 720 colleges and universities represent their school to compete for the crown of the University # 1 in video games, and earn thousands of cash prizes.College students take the lead in the game and this partnership with GGL allows us to create the first version of the game of March Madness, where each of our students at 720 campuses to compete, "said Stephen Friedman, general manager mtvU. In air, online and on campus, will highlight the stars of the students and the great rivalry between the schools. We are pleased to offer a stimulating platform for college students to showcase their talent, says Ted Owen , chairman of Global Gaming League. mtvU undoubtedly be decisive for our presence with a voice attachment necessary to achieve demographic.Vs2C start school this fall with a straight four-week online tournament competition.

Top winners advance to the de - regional playoff tournament week line followed by two more intense in online tournament playoff week. The first 16 teams and individuals competing in the last National Championship tournament, with an audience of thousands of students college and live entertainment. mtvU members Students will be able to eradicate for their peers in the margin if they are connected to the site to the experience of covering live audio and video of the game by game, or see updates on action through VJ segments mtvU.mtvU Global Gaming League and plans to cope with the heavy promotion during the execution of the tour, including 30-second commercials on the air on mtvU, advertising in college papers and VJ segments throughout the tournament and the National Championship final. online promotion will take place and also in both GGL.com mtvU.com and mtvU / GGL broadcasts.

About mtvUBroadcasting live broadcast to over 720 schools throughout the country, with a combined enrollment of 6 million, mtvU is the largest most comprehensive television network just for college students. 24 hours a day, 7 days a week, mtvU can be seen in the dining halls, gymnasiums, classrooms and dormitories students from the campus of the U.S. For more information about mtvU, and a complete schedule visit www.mtvU.com.mtvU programming is part of the family of Viacom International Inc., which also owns the programming service of MTV Networks: MTV, MTV2 , VH1, Nickelodeon / Nick at Nite, TV Land, Spike TV, CMT others.About and GGLThe Global Gaming League is building the next generation sports entertainment brand through competitive video games.

The GGL is a impartial body, the regulation of the phases of high quality competitions video games online via its Web site of the property and live in the country and how it manages and promotes elite players. The GGL is creating stars and building a fan base dedicated players gain recognition for their lifestyle, ability and commitment to V-Sports. The GGL tour creates unprecedented entertainment experience for V-athletes and spectators and a chance new and unique for partners and sponsors to reach this desirable demographic. More information about the visit www.GGL.com Global Gaming League.

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