Monday, January 11, 2010

Team Fortress 2 - What's Missing?

I heard that TF2 is described as one of the best multiplayer experience far.I conceived so totally agree! This game is fantastic, and if I had time, probably play a lot "more, but why is it so big? The different character classes means that anything that gets in your way is always possible to combat it. If an engineer is on the road you have to rebuild as a demo-man. If a group of scouts at all must be rebuilt as an engineer. This provides people with the options he had in previous games multiplayer FPS (well, not as TeamFortress first!) The simplistic design used in Team Fortress 2 is good for several reasons. Makes it easy to see what is happening and where it goes. Bring the actual game play with fire instead of sand. Personally I prefer the simplicity, realism is very overrated in my opinion. But this style also helps a lot with the cartoon and humor used in Game.The humor is probably what makes the game so popular. In contrast to something like Counter Strike I really do not matter half as much to get fragged. Every time that happens is always different and fun. The voice of characters who filter specific events occur often happens very often have a good impact. New situations always created with the staging of the UN-lock items! These factors have already caused a lot 'of the dispute, but I do not think anyone can argue against the fact that he kept the game interesting. One of the most important complaint is that when a packet leaves all to play as the unlockable class that until you have all the new weapons. Personally I think this is great because I get to play as the strongest opposition to the class and get a lot of points that satisfy. I'm hoping there are some unlockables, as an engineer and a soldier, because the classes are very versatile because it could alter the balance for some time. Again disadvantages valve has been pretty good at creating new weapons in order to offer advantages in some situations, but really others.All of these areas have helped a community together. I have also been part of a clan and used to play every night of the week. This is unusual for me to have lost the WOW and traps of similar games. This is because all the games Team Fortress 2 will be different. Probably because there are hundreds of combinations possible.However team, even with all these great points still feel that there are potentially wonderful things missing from the Team Fortress 2. Here is my "Top 5"! A game to play vs. Plenty! How is this even up? Is it really as stupid as it might seem at first sight? Lets consider a scenario - which is a lone spy charged with infiltrating an enemy strong hold. There are round towers, the soldiers on the ramparts, Pyro occasionally reviewing the entries. All you have to do is get to the super computer. All you have to do is stop you. Obviously there are many avenues and may not care at all - you have to mask and cape and them.Perhaps SAP way through there are options that can close the doors to identify and prevent further more. Maybe the players can not enter the guard room, so they can finish any field. Maybe when the new spy unlock this can be expanded beyond! Another idea could be the same but for the scouts in which the party can have only the soldiers and snipers, perhaps? Personally, I see many possibilities and it seems (on the surface of things) a lot of work. But look what else it could be addedArtificial Intelligence? Ok, I know this is a huge space for developers to consider. With this many classes and ensuring that people can not stop bots to play for them this could turn ugly pretty quickly. I do not know what effect it had on Counter-Strike: Source, when carried out, but I have not heard of many issues.I can see the point in a little "less intelligent AI you can get in Counter-Strike. Something as a guard, "" AI just trying to defend certain areas, or run a predefined route patrol, until I met a stupid here.There'm talking enemy.I 's a good reason for doing so, it could open the leads to a new map identified as the next Co-Op CampaignWhy Oh, why not here? would have added much to the game. I realized I wanted to save this left4dead, but now that is out, we can not

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